David Franzen, Library of Congress
David Franzen, Library of Congress

You Can Thank 1950s Suburban Architecture for ‘The Floor Is Lava’

David Franzen, Library of Congress
David Franzen, Library of Congress

No one knows who, exactly, was the first kid to play "The Floor Is Lava," the simple childhood game that has only one rule: You can’t touch the floor. But as Quartz reports, a new paper contends that the game wouldn't have come about if it weren’t for the rise of American suburbs.

Published in the Social Science Research Network, the analysis by Tim Hwang of the MIT Media Laboratory argues that architecture was a vital factor in the spread of the folk game.

In the new suburban housing developments of postwar America, builders began to market the relatively new idea of the family room, an informal room designed for the social needs of the whole family. This room was separate from the formal living room and dining room, both of which were more likely to contain the inhabitants’ good furniture and fancy china. In building plans popular in the 1950s and 1960s, they were also set apart from the kitchen. One 1965 poll found that seven of 10 new houses built that year contained a family room.

And these factors, Hwang argues, are integral to playing The Floor is Lava. Family rooms provide big couches, coffee tables, and other furniture that kids can move around, climb on, and use as props for the game. Bedrooms would be too small, and formal living and dining rooms too full of potentially fragile items that Mom and Dad would be livid to find disturbed. And kitchens were seen as a mother’s domain, meaning that she would likely be there to put a stop to any shenanigans.

"What is unique about the family room space is both the quantity of space and permission that it affords to the play of The Floor is Lava,” Hwang writes.

However, this is just a hypothesis, and no one can really identify who started playing the game first. Kids in urban apartments can also theoretically jump all over their parents’ living room furniture, if allowed. During my childhood, the game typically took place on a playground rather than inside, requiring players to avoid the ground rather than the family room floor. There are games that originated elsewhere in the world that also revolve around avoiding the floor—Hwang notes examples from Kenya and the UK. But given how the spread of suburbs in the U.S. during the postwar period affected home design, it makes sense that a game might arise from the new spaces children lived in. We may never truly know how The Floor Is Lava was invented, but architecture seems like a good clue.

[h/t Quartz]

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SmithGroupJJR
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Design
Futuristic New Street Toilets Are Coming to San Francisco
SmithGroupJJR
SmithGroupJJR

San Francisco’s streets are getting shiny new additions: futuristic-looking public toilets. Co.Design reports that San Francisco’s Department of Public Works has chosen a new design for self-cleaning street toilets by the architectural firm SmithGroupJJR that will eventually replace the city’s current public toilets.

The design is a stark contrast to the current San Francisco toilet aesthetic, a green knockoff of Paris’s Sanisettes. (They’re made by the same company that pioneered the Parisian version, JCDecaux.) The tall, curvy silver pods, called AmeniTREES, are topped with green roof gardens designed to collect rainwater that can then be used to flush the toilets and clean the kiosks themselves. They come in several different variations, including a single or double bathroom unit, one with benches, a street kiosk that can be used for retail or information services, and a design that can be topped by a tree. The pavilions also have room for exterior advertising.

Renderings of the silver pod bathrooms from the side and the top
SmithGroupJJR

“The design blends sculpture with technology in a way that conceptually, and literally, reflects San Francisco’s unique neighborhoods,” the firm’s design principal, Bill Katz, explained in a press statement. “Together, the varied kiosks and public toilets design will also tell a sustainability story through water re-use and native landscapes.”

San Francisco has a major street-poop problem, in part due to its large homeless population. The city has the second biggest homeless population in the country, behind New York City, and data collected in 2017 shows that the city has around 7500 people living on its streets. Though the city started rolling out sidewalk commodes in 1996, it doesn’t have nearly enough public toilets to match demand. There are only 28 public toilets across the city right now, according to the San Francisco Chronicle.

These designs aren’t ready to go straight into construction first—the designers have to work with JCDeaux, which installs the city’s toilets, to adapt them “to the realities of construction and maintenance,” as the Chronicle puts it. Then, those plans will have to be submitted to the city’s arts commission and historic preservation commission before they can be installed.

[h/t Co.Design]

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Houben and Van Mierlo Architecten
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Dutch City Will Become the World's First to Build Inhabitable 3D-Printed Concrete Houses
Houben and Van Mierlo Architecten
Houben and Van Mierlo Architecten

A new 3D-printed concrete housing development is coming to the Netherlands in 2019, CNN reports. The structures will be the first habitable 3D-printed concrete houses in the world, according to Project Milestone, the organization behind the initiative.

While architects and engineers have been experimenting with 3D-printed buildings for several years, most of those structures have just been prototypes. The Dutch development, located in Eindhoven, is expected to be ready for its first residents by mid-2019.

Project Milestone is a collaboration between the city of Eindhoven, Eindhoven University of Technology, the contractor Van Wijnen, the real estate company Vesteda—which will own and manage the houses—the engineering consultancy Witteveen+Bos, and the construction materials company Weber Beamix.

A rendering of boulder-like homes in the middle of a field
Houben and Van Mierlo Architecten

The five planned homes will be built one by one, giving the architects and engineers time to adjust their process as needed. The development is expected to be completed over the next five years.

The housing development won’t look like your average residential neighborhood: The futuristic houses resemble massive boulders with windows in them. The first house, scheduled for completion in 2019, will be a 1022-square-foot, three-room home. It will be a single-story house, though all the rest of the homes will have multiple stories. The first house will be built using the concrete printer on the Eindhoven University of Technology’s campus, but eventually the researchers hope to move the whole fabrication process on-site.

In the next few years, 3D-printed houses will likely become more commonplace. A 3D-printed home in Tennessee is expected to break ground sometime later in 2018. One nonprofit is currently trying to raise money to build a development of 100 3D-printed houses in El Salvador within the next two years. And there is already a 3D-printed office building open in Dubai.

In Eindhoven, residents appear to be fairly eager for the development to open. Twenty families have already applied to live in the first home.

You can learn more about the construction process in the video below.

[h/t CNN]

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