You Can Thank 1950s Suburban Architecture for ‘The Floor Is Lava’

David Franzen, Library of Congress
David Franzen, Library of Congress

No one knows who, exactly, was the first kid to play "The Floor Is Lava," the simple childhood game that has only one rule: You can’t touch the floor. But as Quartz reports, a new paper contends that the game wouldn't have come about if it weren’t for the rise of American suburbs.

Published in the Social Science Research Network, the analysis by Tim Hwang of the MIT Media Laboratory argues that architecture was a vital factor in the spread of the folk game.

In the new suburban housing developments of postwar America, builders began to market the relatively new idea of the family room, an informal room designed for the social needs of the whole family. This room was separate from the formal living room and dining room, both of which were more likely to contain the inhabitants’ good furniture and fancy china. In building plans popular in the 1950s and 1960s, they were also set apart from the kitchen. One 1965 poll found that seven of 10 new houses built that year contained a family room.

And these factors, Hwang argues, are integral to playing The Floor is Lava. Family rooms provide big couches, coffee tables, and other furniture that kids can move around, climb on, and use as props for the game. Bedrooms would be too small, and formal living and dining rooms too full of potentially fragile items that Mom and Dad would be livid to find disturbed. And kitchens were seen as a mother’s domain, meaning that she would likely be there to put a stop to any shenanigans.

"What is unique about the family room space is both the quantity of space and permission that it affords to the play of The Floor is Lava,” Hwang writes.

However, this is just a hypothesis, and no one can really identify who started playing the game first. Kids in urban apartments can also theoretically jump all over their parents’ living room furniture, if allowed. During my childhood, the game typically took place on a playground rather than inside, requiring players to avoid the ground rather than the family room floor. There are games that originated elsewhere in the world that also revolve around avoiding the floor—Hwang notes examples from Kenya and the UK. But given how the spread of suburbs in the U.S. during the postwar period affected home design, it makes sense that a game might arise from the new spaces children lived in. We may never truly know how The Floor Is Lava was invented, but architecture seems like a good clue.

[h/t Quartz]

New LEGO Sets Let You Recreate the Iconic Skylines of San Francisco and Paris

In 2016, LEGO began releasing architecture-themed sets that let toy-loving designers recreate the world’s most famous skylines in their own homes, beginning with re-creations of New York, Venice, and Berlin. And now, the company is adding Paris and San Francisco to the mix, according to Archinect.

The new LEGO Architecture kit for Paris will feature the Eiffel Tower and Arc de Triomphe (both already available as stand-alone skyscraper kits) as well as the Louvre, the Tour Montparnasse, and other famous buildings. The LEGO San Francisco kit features the Golden Gate Bridge, the Transamerica Pyramid, Coit Tower, 555 California (formerly the Bank of America Center), Alcatraz Island, and the new Salesforce Tower, which recently became the city’s tallest building.

LEGO sets of the Paris and San Francisco skylines
LEGO

No doubt residents of both cities will have some gripes about which buildings were included and which were nixed from the kits. The Tour Montparnasse, in particular, was so deeply loathed upon its completion in the 1970s that the city of Paris promptly imposed a strict height restriction on buildings taller than 11 stories. Meanwhile, many San Francisco residents are still adjusting to the sight of the Salesforce Tower, which opened in 2018—it has been called “an atrocious spectacle,” its height described as “really offensive.”

You can check out all the kits from LEGO’s Architecture line here. Keep an eye out for the San Francisco and Paris versions starting early next year.

[h/t Architect]

The Tuscan Castle You've Always Dreamed of Owning Can Be Yours for $18.3 Million

Sammezzano Castle
Sammezzano Castle
Coldwell Banker Global Luxury

If you’ve ever dreamed of living like Tuscan nobility, now is the time. Sammezzano Castle, a centuries-old palatial home located just outside Florence, Italy, is for sale, and it could be yours for just $18.3 million, according to Curbed.

The three-floor (plus basement!) castle was first built in the early 1600s, but the current building was renovated in the mid-19th century by Italian politician and architect Ferdinando Panciatichi Ximenes d'Aragona, who added the eclectic Moorish-inspired elements found throughout.

A cavernous ceiling in a castle
Coldwell Banker Global Luxury

Colorful tile ceilings in Sammezzano Castle
Coldwell Banker Global Luxury

At more than 58,000 square feet, the castle has 365 different rooms, each with a name and a decorative theme, including the Peacock Room and the White Room. It has previously served as a luxury hotel, spa, and golf club, though it’s been largely closed to the public since the 1990s. (It opens for a few limited guided tours per year.)

A hallway in Sammezzano Castle
Coldwell Banker Global Luxury

A room in Sammezzano Castle with arched ceilings and intricate tile work
Coldwell Banker Global Luxury

The building is surrounded by a sprawling park and preserve that’s home to the largest group of giant sequoias in Italy.

Sounds like quite the Instagram wonderland. Interested? See the full listing at Coldwell Banker.

[h/t Curbed]

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